Kingdom Keepers Book 5 Shell Game

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Kingdom Keepers  Book 5  Shell Game

The adventures are about to begin again for Finn, Maybeck, Charlene, Willa, and Philby on the new Fantasy cruise ship. The Fantasy is now the most advanced cruise ship in the world. Finn, Maybeck, Charlene, Willa, and Philby are the Disney Host Interactive teenage guides that will be part of the Fantasy crew.

Weird things are happening and all is not right below decks, unexplained phenomena are            happening. Only the Kingdom Keepers know the truth behind their invitation: nearly every Disney villain is represented onboard the new ship: whether on its decks or in its theaters.

It's believed the Overtakers have infiltrated the cast and are "stowaways." Worse: it isbelieved they have stolen an important journal that once belonged to Walt Disney himself—Finn has been having dreams about this--and that some kind of mission is planned. The ship sets sail filled with enthusiastic guests and crew, and the battle is on in new and exotic arenas: the beaches of Castaway Cay, the caves of Aruba, the locks of the Panama Canal, Costa Rica's rain forest zip line . . But the end game is far more complicated and intense than anything the Kingdom Keepers had planned on. If the Overtakers get their way, a power will be unleashed that no one will have the ability to vanquish: Chernabog, dormant for years, is about to have his full powers restored. Will teens be able to stop this diabolical plan? Or will the Overtakers win? Kingdom Keepers Book V will keep you on the edge of your seat.

Recommended by Lisa, Romans, Librarian, Georgia, USA

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