From Mario to Minecraft, discover the basic concepts behind computer games such as loops, ticks, scores, graphics and AI. Then follow the easy step-by-step Game Builds, and learn how to code five ground-breaking games, including Noughts and Crosses, Snake and Table Tennis.
Short and simple explanations are given alongside examples of code and there is a supporting website if you get stuck.--from the publisher
224 pages 978-1406382495 Ages 8-12
Keywords: computer games, coding, technology, how to, information, how things work, 8 year old, 9 year old, 10 year old, 11 year old, 12 year old, STEM, Science Curriculum, science